Jordan Morrissy  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)111585
Fleeting, Willing, Boundless
 
Skills
Astrogation 0
Athletics (Endurance) 1
Diplomat 1
Drive 0
Electronics (Computer) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Jack-of-All-Trades 1
Medic 0
Profession (Sports/Team Ball Sports) 1
Science (Social Sciences/History) 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 23
Scholar Field Researcher 21
Scout Surveyor 01
Drifter Barbarian 01
Citizen Corporate 13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Leontine Arthur Ally 2 0 2 1 Happrhani (F/45)
Dorcas Harper Enemy 0 4 3 3 Libert (F/44)
Una Perez Ally 6 0 5 1 Libert (F/80)
reconciliation.
 
Term Age History
1 18 Became a Scholar (Scientist).
1 21 Work for an eccentric but brilliant mentor, who becomes an Ally.
1 22 Promoted to Scholar (Scientist) rank 1.
2 22 Continued as Scholar (Scientist).
2 25 An expedition or voyage goes wrong, leaving Jordan Morrissy stranded in the wilderness.
3 26 Continued as Scholar (Scientist).
3 30 Gained a contact.
3 30 Promoted to Scholar (Scientist) rank 2.
4 30 Attempted to change assignments.
4 30 Switched to Scholar (Field Researcher) with previous rank.
4 33 An expedition or voyage goes wrong, leaving Jordan Morrissy stranded in the wilderness.
5 33 Became a Scout (Surveyor).
5 37 Psychologically damaged by Jordan Morrissy's time in the scouts.
6 37 Failed to qualify for Artist (Entertainer).
6 37 Became a Drifter (Barbarian).
6 40 Nearly killed. Owe 40,000 for medical bills.
7 40 Became a Citizen (Corporate).
7 44 Jordan Morrissy's business expands, Jordan Morrissy's corporation grows, or the colony thrives.
8 44 Continued as Citizen (Corporate).
8 46 Advanced training in a specialist field.
8 48 Forced to continue current assignment.
8 48 Promoted to Citizen (Corporate) rank 1.
9 48 Continued as Citizen (Corporate).
9 51 Life ruined by a criminal gang. Gain the gang as an Enemy
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 51 Retired at age 51.
10 51 Retired.
10 54 Moved to a new world.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 58 Good fortune.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 62 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙