Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Psychologically damaged by Kueglloeknouk's time in the scouts. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Spent time maintaining and using heavy vehicles. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
25 |
Spent time maintaining and using heavy vehicles. |
3 |
28 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
30 |
Kueglloeknouk's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Kueglloeknouk retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
34 |
Voluntarily left Holy Warrior |
7 |
34 |
Switched to Merchant (Broker). |
7 |
36 |
Moved to a new world. |
7 |
38 |
Promoted to Merchant (Broker) rank 1. |
8 |
38 |
Continued as Merchant (Broker). |
8 |
42 |
Make an unexpected connection outside Kueglloeknouk's normal circles. Gain a Contact. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
45 |
Make an unexpected connection outside Kueglloeknouk's normal circles. Gain a Contact. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
48 |
Given advanced training in a specialist field |
10 |
50 |
Promoted to Merchant (Broker) rank 2. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Merchant (Broker). |
11 |
52 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |