Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Leslie Lamb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Unit is slaughtered in a disastrous battle, for which Leslie Lamb blame Leslie Lamb's commander. Gain commander as Enemy. |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Returned to Drifter (Barbarian). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
5 |
29 |
Returned to Army (Cavalry). |
5 |
31 |
Leslie Lamb is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
32 |
Drafted into Engineer/Gunner |
6 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
35 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
43 |
Betrayed by a friend. One of Leslie Lamb's Contacts or Allies betrays Leslie Lamb, ending Leslie Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Opponents of Leslie Lamb's belief system ambush Leslie Lamb. |
9 |
44 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
10 |
44 |
Returned to Drifter (Wanderer). |
10 |
46 |
Leslie Lamb do not know what happened to Leslie Lamb. There is a gap in Leslie Lamb's memory. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
Leslie Lamb faith is shaken. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Continued as Believer (Holy Warrior). |
12 |
53 |
Leslie Lamb faith is shaken. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Continued as Believer (Holy Warrior). |
13 |
56 |
Leslie Lamb is caught in the periphery of a scandal. |
13 |
56 |
Demoted to Believer (Holy Warrior) rank -1. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
58 |
Continued as Believer (Holy Warrior). |
14 |
59 |
Leslie Lamb come into conflict with a splinter group Leslie Lamb's own religion which maintains Leslie Lamb's version is the wrong one. Gain 1 Rivals. |
15 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
59 |
Retired. |
15 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
65 |
Birth or Death involving a family member or close friend. |
17 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |