Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Opponents of Lou Fabble's belief system ambush Lou Fabble. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Gained a contact. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Established a network of contacts. Gain 2 contacts. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Rewarded for a successful mission. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Lou Fabble went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Lou Fabble's work ends up coming home with Lou Fabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Became a Scholar (Scientist). |
8 |
45 |
Refused to perform research that goes against Lou Fabble's conscience. |
9 |
46 |
Voluntarily left Scientist |
9 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Given advanced training in a specialist field |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Lou Fabble faith enjoys an explosion of popularity largely thanks to Lou Fabble's efforts. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Lou Fabble refuse to secretly provide religious rites for a dying leader or noble, because they do not share Lou Fabble's faith. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Opponents of Lou Fabble's belief system ambush Lou Fabble. |
13 |
66 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Retired. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |