Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Louise Fletcher is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Surrounded and outnumbered by the enemy, Louise Fletcher hold out until relief arrives. |
3 |
29 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Infantry). |
4 |
30 |
Louise Fletcher is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
32 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Voluntarily left Barbarian |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
36 |
Louise Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Failed to qualify for Corporate (Citizen). |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
41 |
Betrayed by a friend. One of Louise Fletcher's Contacts or Allies betrays Louise Fletcher, ending Louise Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Became a Citizen (Worker). |
9 |
45 |
Louise Fletcher's business expands, Louise Fletcher's corporation grows, or the colony thrives. |
9 |
45 |
Promoted to Citizen (Worker) rank 1. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Citizen (Worker). |
10 |
46 |
Louise Fletcher's business expands, Louise Fletcher's corporation grows, or the colony thrives. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Voluntarily left Worker |
11 |
49 |
Retired. |
11 |
50 |
Gained a contact. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |