Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Make a breakthrough in Loyal Curtis's field. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Caught cheating in some fashion, advancing Loyal Curtis's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
25 |
A disaster leaves several injured, and others blame Loyal Curtis, forcing Loyal Curtis to leave Loyal Curtis's career. Gain a Rival. |
2 |
25 |
Severely injured. Owe 5,000 for medical bills. |
2 |
25 |
Gain an Enemy |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
Loyal Curtis have no idea what happened to Loyal Curtis – they found Loyal Curtis's ship drifting on the fringes of friendly space. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Imperial trade restrictions force Loyal Curtis out of business. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Loyal Curtis is caught in the periphery of a scandal. |
6 |
37 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
39 |
Loyal Curtis come into conflict with a splinter group Loyal Curtis's own religion which maintains Loyal Curtis's version is the wrong one. Gain 2 Rivals. |
8 |
39 |
Became a Drifter (Barbarian). |
8 |
40 |
Betrayed by a friend. One of Loyal Curtis's Contacts or Allies betrays Loyal Curtis, ending Loyal Curtis's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
44 |
Opponents of Loyal Curtis's belief system ambush Loyal Curtis. |
9 |
44 |
Nearly killed. Owe 45,000 for medical bills. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
45 |
Spend time with an alien race. Gain a contact. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Birth or Death involving a family member or close friend. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Birth or Death involving a family member or close friend. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |