Retired Technician Mac Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 12 (2) 7 (0)1114C7
Inactive, Enjoys a good brawl, Stupefied
 
Skills
Advocate 1
Art (Presentation) 0
Astrogation 1
Broker 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Mechanic 1
Medic 1
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Profession (Sports/Track & Field) 1
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine 4th Officer24
Drifter Barbarian 01
Drifter Wanderer 03
Citizen Worker Technician24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Edith Beley Enemy 0 3 4 2 Zaris (M/25)
An incident occured.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Psychologically damaged by Mac Freeman's time in the scouts.
2 21 Failed to qualify for Law Enforcement (Agent).
2 21 Submitted to the draft.
2 21 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Continued as Merchant (Merchant Marine).
3 29 Risk Mac Freeman's fortune on a possibility lucrative deal and win.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 31 Given advanced training in a specialist field
4 33 Forced to continue current assignment.
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 34 Given advanced training in a specialist field
5 37 Forced to muster out.
6 37 Failed to qualify for Field Researcher (Scholar).
6 37 Became a Drifter (Barbarian).
6 41 Betrayed by a friend. One of Mac Freeman's Contacts or Allies betrays Mac Freeman, ending Mac Freeman's career. That Contact or Ally becomes a Rival or Enemy.
7 41 Failed to qualify for Artist (Entertainer).
7 41 Switched to Drifter (Wanderer).
7 45 Betrayed by a friend. One of Mac Freeman's Contacts or Allies betrays Mac Freeman, ending Mac Freeman's career. That Contact or Ally becomes a Rival or Enemy.
8 45 Failed to qualify for Corporate (Citizen).
8 45 Continued as Drifter (Wanderer).
8 46 Find valuable salvage.
9 49 Continued as Drifter (Wanderer).
9 53 Betrayed by a friend. One of Mac Freeman's Contacts or Allies betrays Mac Freeman, ending Mac Freeman's career. That Contact or Ally becomes a Rival or Enemy.
10 53 Became a Citizen (Worker).
10 56 Mac Freeman rise to a position of power in Mac Freeman's colony or corporation.
10 57 Promoted to Citizen (Worker) rank 1.
11 57 Continued as Citizen (Worker).
11 59 Find Ancient Technology.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired at age 61.
12 61 Continued as Citizen (Worker).
12 65 Mac Freeman gain experience in a technical field as a computer operator or surveyor.
12 65 Promoted to Citizen (Worker) rank 2 with the new title Technician.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 65 Continued as Citizen (Worker).
13 67 Life ruined by a criminal gang. Gain the gang as an Enemy
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Retired.
14 71 A romantic relationship ends badly. Gain a Rival or Enemy.
15 71 Aging Crisis. Owe 30,000 for medical bills.
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