Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Given a special assignment or duty in Mannie Barrett's unit. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
24 |
Lost eye or limb. Fully recovered. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Mannie Barrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Failed to qualify for Explorer (Scout). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
27 |
Scarred. Fully recovered. |
5 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
30 |
Betrayed by a friend. One of Mannie Barrett's Contacts or Allies betrays Mannie Barrett, ending Mannie Barrett's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Mannie Barrett aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
37 |
Attacked by enemies that Mannie Barrett easily defeat. |
7 |
37 |
Gain Enemy if Mannie Barrett don't already have one. |
7 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
37 |
Voluntarily left Wanderer |
8 |
37 |
Returned to Believer (Missionary/Humanitarian). |
8 |
41 |
Mannie Barrett refused an offer of inducements to betray Mannie Barrett's faith. Gain 4 enemies. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
Someone more charismatic but less devout than Mannie Barrett has become Mannie Barrett's superior. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Opponents of Mannie Barrett's belief system ambush Mannie Barrett. |
10 |
48 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
11 |
48 |
Returned to Drifter (Wanderer). |
11 |
51 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Returned to Believer (Missionary/Humanitarian). |
12 |
54 |
Mannie Barrett is caught in the periphery of a scandal. |
12 |
54 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Continued as Believer (Missionary/Humanitarian). |
13 |
56 |
Opponents of Mannie Barrett's belief system ambush Mannie Barrett. |
13 |
56 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
56 |
Retired. |
14 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
61 |
Contact with Government. |
16 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
70 |
Birth or Death involving a family member or close friend. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |