Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Marcellus Welch far from home. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
41 |
Moved to a new world. |
7 |
42 |
Voluntarily left Free Trader |
7 |
42 |
Failed to qualify for Courier (Scout). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
45 |
Find valuable salvage. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Marcellus Welch's Contacts or Allies betrays Marcellus Welch, ending Marcellus Welch's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Marcellus Welch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Accused of a crime. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Contact with Government. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |