Mason Lobb  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 72 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)111585
Insipid, Deliberate
 
Skills
Admin 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Language 0
Mechanic 2
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Navigation 2
Persuade 1
Profession (Hostile Environment/High-G) 1
Recon 0
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 23
Drifter Wanderer 13
Rogue Thief 14
Prisoner Inmate 02
Prisoner Thug 01
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Mervin Hand Ally 2 0 1 1 Answerin (M/34)
Mervin Hand is actually an organisation such as a political movement or modest sized business.
Luis Alvarez Ally 0 0 2 3 Tapazmal (M/41)
Luis Alvarez gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 23 Embroiled in legal trouble.
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 27 A good deal ensures Mason Lobb is living the high life for a few years.
3 30 Forced to muster out.
4 30 Became a Drifter (Wanderer).
4 32 Attacked by enemies and injured.
4 32 Scarred. Owe 5,000 for medical bills.
4 32 Gain Enemy if Mason Lobb don't already have one.
5 34 Continued as Drifter (Wanderer).
5 38 Find an Alien Artifact.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 41 Mason Lobb do not know what happened to Mason Lobb. There is a gap in Mason Lobb's memory.
7 41 Became a Rogue (Thief).
7 44 Betrayed by a friend. One of Mason Lobb's Contacts or Allies betrays Mason Lobb, ending Mason Lobb's career. That Contact or Ally becomes a Rival or Enemy.
8 45 Continued as Rogue (Thief).
8 46 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
9 49 Continued as Rogue (Thief).
9 51 Involved in the planning of an impressive heist.
9 53 Promoted to Rogue (Thief) rank 1.
10 53 Continued as Rogue (Thief).
10 56 Arrested
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Prisoner (Inmate).
11 60 Scarred. Owe 5,000 for medical bills.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Switched to Prisoner (Thug) with previous rank.
12 64 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Returned to Prisoner (Inmate).
13 66 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 68 Switched to Prisoner (Fixer) with previous rank.
14 72 Persecuted by a prison gang.
15 72 Aging Crisis. Owe 40,000 for medical bills.
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