Retired Project Worker Melville Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 72 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 4 (-1) 2 (-2)111242
Flippant
 
Skills
Animals (Veterinary) 1
Art (Presentation/Holography) 1
Carouse 0
Diplomat 1
Drive (Track) 1
Electronics (Computers) 2
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Melee 0
Persuade 1
Profession (Worker/Armourer) 1
Profession (Hostile Environment/High-G) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Psionicology) 1
Science (Robotic Sciences/Robotics) 1
Seafarer 0
Stealth 0
Steward 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Scholar Field Researcher 24
Entertainer Artist 12
Merchant Merchant Marine Senior Crewman12
Believer Missionary/Humanitarian Project Worker13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Vernie Murray Ally 5 0 1 6 Vanejenese (M/38)
Vernie Murray gained influence with the character’s assistance.
Garfield Griffiths Rival 2 0 0 5 Vanejenese (M/39)
Garfield Griffiths fell on hard times.
Hessie Jenkins Rival 0 0 1 1 Vanejenese (F/19)
Hessie Jenkins is in desperate trouble and could use the character’s help.
Emmet Enright Enemy 0 3 5 1 Vanejenese (M/23)
Cary Horton Enemy 0 1 5 0 Vanejenese (M/10)
Cary Horton gains in power.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Find valuable salvage.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Voluntarily left Barbarian
2 22 Became a Scholar (Field Researcher).
2 26 Work for an eccentric but brilliant mentor, who becomes an Ally.
2 26 Promoted to Scholar (Field Researcher) rank 1.
3 26 Continued as Scholar (Field Researcher).
3 28 Caught cheating in some fashion, advancing Melville Sim's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3 28 A rival researcher blackens Melville Sim's name or steals Melville Sim's research. Gain a Rival.
3 28 Gain an Enemy
3 30 Promoted to Scholar (Field Researcher) rank 2.
4 30 Continued as Scholar (Field Researcher).
4 31 A rival researcher blackens Melville Sim's name or steals Melville Sim's research. Gain a Rival.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Physician (Scholar).
5 34 Continued as Scholar (Field Researcher).
5 36 Melville Sim's work is sabotaged by unknown parties. Melville Sim may salvage what Melville Sim can and give up.
6 36 Became a Entertainer (Artist).
6 38 Refused to criticise a questionable political leader on Melville Sim's homeworld.
6 40 Promoted to Entertainer (Artist) rank 1.
7 40 Continued as Entertainer (Artist).
7 44 Expose or are involved in a scandal of some sort.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
8 48 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 48 Continued as Merchant (Merchant Marine).
9 49 Melville Sim's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 52 Melville Sim is chosen to represent Melville Sim's faith in a vid show or other highly public forum.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 53 Continued as Believer (Missionary/Humanitarian).
11 56 Someone more charismatic but less devout than Melville Sim has become Melville Sim's superior.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Missionary/Humanitarian).
12 61 Melville Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Retired.
13 65 Lightly injured, no permanent damage. Fully recovered.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 68 A romantic relationship ends badly. Gain a Rival or Enemy.
15 69 Aging Crisis. Owe 50,000 for medical bills.
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