Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
One of Merl Cowen's pieces of art is stolen, and the investigation brings Merl Cowen into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Merl Cowen far from home. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
37 |
Refused a challenge to a duel for Merl Cowen's honour and standing. |
5 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
38 |
Continued as Noble (Administrator). |
6 |
41 |
time as a ruler or playboy gives Merl Cowen a wide range of experiences. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
44 |
Merl Cowen reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Merl Cowen sponge off Merl Cowen's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
46 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Diplomat (Noble). |
8 |
46 |
Continued as Noble (Administrator). |
8 |
49 |
time as a ruler or playboy gives Merl Cowen a wide range of experiences. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Make an unexpected connection outside Merl Cowen's normal circles. Gain a Contact. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Given advanced training in a specialist field |
11 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Continued as Merchant (Merchant Marine). |
12 |
65 |
Moved to a new world. |
12 |
66 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Bankrupted by a rival. Gain the other trader as a Rival. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
70 |
Merl Cowen come into conflict with a splinter group Merl Cowen's own religion which maintains Merl Cowen's version is the wrong one. Gain 1 Rivals. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |