Retired 3rd Officer Merton Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 72 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 9 (1)111459
Inefficient
 
Skills
Astrogation 1
Broker 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer (Airship) 1
Gambler 1
Gun Combat 0
Investigate 1
Language (Trokh (Aslan)) 1
Mechanic 1
Melee 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Scout Explorer Scout24
Merchant Merchant Marine 3rd Officer35
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Mckinley Connell Enemy 0 4 0 0 Hanen (M/57)
Basil Baker Enemy 0 5 0 1 Tezcat (M/29)
Alta Pinkerton Contact 2 1 1 1 Sylean (F/47)
Alta Pinkerton is in prison or otherwise trapped somewhere.
Wilburn Lamb Enemy 1 0 4 1 Tezcat (M/62)
Relationship altered.
Ethyl Twaddle Enemy 0 2 1 0 Zaris (F/70)
Ethyl Twaddle is actually an organisation such as a political movement or modest sized business.
Frank Bartley Enemy 0 1 2 1 Trexen (F/34)
Michele Horton Rival 2 3 4 2 Florian (F/34)
Twila Dendy Ally 2 0 0 2 Tezcat (F/42)
Oakley McKerras Ally 4 0 2 3 Tezcat (M/75)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 An investigation takes on a dangerous turn.
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 22 Continued as Agent (Law Enforcement).
2 24 Go undercover to investigate an enemy.
2 24 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Voluntarily left Law Enforcement
3 26 Became a Scout (Explorer).
3 27 Spend several years jumping from world to world in Merton Fletcher's scout ship.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 34 Merton Fletcher spend a great deal of time on the fringes of Charted Space.
4 34 Merton Fletcher's ship is damaged, and Merton Fletcher have to hitch-hike Merton Fletcher's way back across the stars to the nearest scout base.
4 34 Gain 1 Contacts. Gain 3 Enemies.
4 34 Promoted to Scout (Explorer) rank 2.
5 34 Continued as Scout (Explorer).
5 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 38 Continued as Scout (Explorer).
6 41 Injured. Fully recovered. Owe 1,250 for medical bills.
7 41 Became a Merchant (Merchant Marine) with the new title Crewman.
7 45 Befriend a useful ally in one sphere. Gain an Ally.
7 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 45 Continued as Merchant (Merchant Marine).
8 49 Befriend a useful ally in one sphere. Gain an Ally.
8 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 49 Continued as Merchant (Merchant Marine).
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Merchant (Merchant Marine).
10 56 Risk Merton Fletcher's fortune on a possibility lucrative deal and win.
10 57 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Continued as Merchant (Merchant Marine).
11 58 Injured. Fully recovered. Owe 1,250 for medical bills.
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Retired.
12 61 Good fortune.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 69 Birth or Death involving a family member or close friend.
15 70 Aging Crisis. Owe 60,000 for medical bills.
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