Retired Craftsman Meyer Chambers  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Urunishani 72 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 11 (1) 7 (0)None1112B7
Honor Bound, Complacent
 
Skills
Animals 0
Art (Performing/Instrument) 1
Athletics 0
Broker 0
Diplomat 2
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Language 0
Mechanic 1
Persuade 0
Pilot 0
Profession (Worker/Civil Engineering) 1
Profession (Hostile Environment/Low-G) 1
Profession (Sports/Racquet Sports) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Steward 2
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Scavenger 01
Citizen Worker Craftsman45
Drifter Wanderer 11
Citizen Colonist 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Sadye Chavez Enemy 0 3 0 2 Urunishani (F/50)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Given advanced training in a specialist field
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Thief (Rogue).
2 22 Became a Drifter (Scavenger).
2 26 Betrayed by a friend. One of Meyer Chambers's Contacts or Allies betrays Meyer Chambers, ending Meyer Chambers's career. That Contact or Ally becomes a Rival or Enemy.
3 26 Became a Citizen (Worker).
3 30 Advanced training in a specialist field.
4 30 Continued as Citizen (Worker).
4 34 Meyer Chambers befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 36 Lightly injured, no permanent damage. Fully recovered.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 40 Meyer Chambers befriend a superior in the corporation or the colony.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 45 Meyer Chambers's business expands, Meyer Chambers's corporation grows, or the colony thrives.
7 46 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
8 46 Voluntarily left Worker
8 46 Switched to Drifter (Wanderer).
8 50 Promoted to Drifter (Wanderer) rank 1.
9 50 Voluntarily left Wanderer
9 50 Switched to Citizen (Colonist).
9 52 Life ruined by a criminal gang. Gain the gang as an Enemy
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Opponents of Meyer Chambers's belief system ambush Meyer Chambers.
10 53 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Retired at age 53.
11 53 Retired.
11 56 Good fortune.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 61 Good fortune.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 64 Encounter a Psionic institute.
13 64 Tested for psionic powers
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 69 Victim of a crime.
15 69 Aging Crisis. Owe 40,000 for medical bills.
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