Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
Make a breakthrough in Mildred Withers's field. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Befriended by a senior agent. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Mildred Withers do not know what happened to Mildred Withers. There is a gap in Mildred Withers's memory. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
37 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
A good deal ensures Mildred Withers is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
47 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
51 |
A sudden war destroys Mildred Withers's trade routes and contacts, forcing Mildred Withers to flee that region of space. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
54 |
Mildred Withers come into conflict with a splinter group Mildred Withers's own religion which maintains Mildred Withers's version is the wrong one. Gain 1 Rivals. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |