Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Victim of a crime |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
Refused to criticise a questionable political leader on Orville Gilbert's homeworld. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Orville Gilbert is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Became a Rogue (Thief). |
5 |
35 |
A job goes wrong, forcing Orville Gilbert to flee off-planet. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Orville Gilbert have been following false teachings! |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Attempted a risky adventure and was injured. |
8 |
45 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Find valuable salvage. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
53 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
54 |
Orville Gilbert aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |