Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Randy Mar foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Randy Mar foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
31 |
During a battle, defeat or victory depends on Randy Mar's actions. The ship suffers severe damage and Randy Mar is blamed for the disaster. Randy Mar is court - martialled and discharged. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
Political upheaval strikes Randy Mar's homeworld, and Randy Mar is caught up in the revolution. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
38 |
Political upheaval strikes Randy Mar's homeworld, and Randy Mar is caught up in the revolution. |
6 |
39 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
42 |
Randy Mar gain experience in a technical field as a computer operator or surveyor. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Line/Crew (Navy). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
45 |
Scarred. Owe 5,000 for medical bills. |
9 |
45 |
Became a Entertainer (Performer). |
9 |
47 |
Works is especially well received and popular, making Randy Mar a minor celebrity |
9 |
49 |
Promoted to Entertainer (Performer) rank 1. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
50 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Entertainer (Performer). |
11 |
55 |
One of Randy Mar's pieces of art is stolen, and the investigation brings Randy Mar into the criminal underworld. |
11 |
57 |
Promoted to Entertainer (Performer) rank 2. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Entertainer (Performer). |
12 |
59 |
Gain a patron in the arts. Gain an Ally |
12 |
61 |
Promoted to Entertainer (Performer) rank 3. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Entertainer (Performer). |
13 |
64 |
Gain a patron in the arts. Gain an Ally |
13 |
65 |
Promoted to Entertainer (Performer) rank 4. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Entertainer (Performer). |
14 |
67 |
Randy Mar is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
14 |
69 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |