Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
22 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
24 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
24 |
Continued as Rogue (Enforcer). |
3 |
25 |
Involved in a gambling ring. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
31 |
A police detective or rival criminal forces Ray Bilton to flee and vows to hunt Ray Bilton down. Gain an Enemy. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Ray Bilton is sent to a new community or parish to preach The Word among the poor. |
6 |
35 |
Voluntarily left Mainstream Believer |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Returned to Drifter (Scavenger). |
6 |
36 |
Betrayed by a friend. One of Ray Bilton's Contacts or Allies betrays Ray Bilton, ending Ray Bilton's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Returned to Believer (Mainstream Believer). |
7 |
37 |
A notable academic consults with Ray Bilton about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Ray Bilton is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Ray Bilton is chosen to represent Ray Bilton's faith in a vid show or other highly public forum. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Find Ancient Technology. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |