Retired Junior Project Worker Ray Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 72 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 7 (0)111327
Hurt, Righteous, Altruistic
 
Skills
Admin 1
Animals 0
Art (Presentation/Holography) 1
Art (Creative/Visual Media) 1
Athletics 0
Electronics 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Persuade 1
Pilot 0
Science (Space Sciences/Cosmology) 1
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Entertainer Artist 12
Drifter Barbarian 01
Believer Holy Warrior Hopeful02
Drifter Scavenger 03
Believer Missionary/Humanitarian Junior Project Worker02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Laura Desmond Contact 2 2 0 1 Kargol (M/90)
Jayden Bryant Rival 1 0 2 4 Answerin (M/32)
Jayden Bryant gained power at the expense of a third party who now blames the character.
Sullivan Carrington Rival 1 3 0 1 Iltharan (M/48)
Sullivan Carrington loses some of their power base.
Claude Egerton Rival 1 2 1 4 Darmine (M/29)
Claude Egerton is missing under suspicious circumstances.
Kate Duncan Enemy 0 6 0 1 Iltharan (F/19)
Very bad falling out.
 
Term Age History
1 18 Failed to qualify for Surveyor (Scout).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Scarred. Fully recovered.
2 20 Became a Entertainer (Artist).
2 22 Join homeworld’s celebrity circles
2 22 Gain a contact
2 24 Promoted to Entertainer (Artist) rank 1.
3 24 Continued as Entertainer (Artist).
3 28 Public opinion turns on Ray Sim.
4 28 Failed to qualify for Cavalry (Army).
4 28 Became a Drifter (Barbarian).
4 30 Ray Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 30 Became a Believer (Holy Warrior) with the new title Hopeful.
5 33 Ray Sim come into conflict with a splinter group Ray Sim's own religion which maintains Ray Sim's version is the wrong one. Gain 3 Rivals.
6 33 Switched to Drifter (Scavenger).
6 34 Ray Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 34 Returned to Believer (Holy Warrior).
7 35 Opponents of Ray Sim's belief system ambush Ray Sim.
7 35 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
8 35 Returned to Drifter (Scavenger).
8 39 Spend time with an alien race. Gain a contact.
9 39 Continued as Drifter (Scavenger).
9 42 Suffer from a life-threatening illness.
10 42 Aging Crisis. Owe 30,000 for medical bills.
10 42 Retired at age 42.
10 42 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 46 Ray Sim refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ray Sim's faith.
11 46 Aging Crisis. Owe 60,000 for medical bills.
11 46 Continued as Believer (Missionary/Humanitarian).
11 49 Someone more charismatic but less devout than Ray Sim has become Ray Sim's superior.
11 50 Forced to muster out.
12 50 Aging Crisis. Owe 50,000 for medical bills.
12 50 Retired.
12 52 Good fortune.
13 54 Aging Crisis. Owe 40,000 for medical bills.
13 55 Betrayal. Convert an Ally into a Rival or Enemy.
14 58 Aging Crisis. Owe 40,000 for medical bills.
14 60 Moved to a new world.
15 62 Aging Crisis. Owe 40,000 for medical bills.
15 64 Betrayal. Convert an Ally into a Rival or Enemy.
16 66 Aging Crisis. Owe 60,000 for medical bills.
16 67 Accused of a crime.
17 70 Aging Crisis. Owe 30,000 for medical bills.
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