Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Reid Gardiner's ship is ambushed by enemy vessels. Reid Gardiner successfully ran to the jump point. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Reid Gardiner's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reid Gardiner fail to help. Gain an Enemy. |
2 |
26 |
Reid Gardiner's ship is damaged, and Reid Gardiner have to hitch-hike Reid Gardiner's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Spend several years jumping from world to world in Reid Gardiner's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Reid Gardiner's scout ship. |
4 |
34 |
Promoted to Scout (Surveyor) rank 4. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Reid Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Colonist (Citizen). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
38 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Drafted into Cavalry |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Became a Army (Cavalry) with the new title Private. |
8 |
47 |
Thrown into a brutal ground war |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
8 |
48 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
9 |
48 |
Continued as Army (Cavalry). |
9 |
51 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
10 |
51 |
Failed to qualify for Performer (Entertainer). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
55 |
Given specialist training in vehicles. |
11 |
55 |
Voluntarily left Law Enforcement |
11 |
55 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Reid Gardiner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
59 |
Returned to Drifter (Wanderer). |
12 |
60 |
Attacked by enemies and injured. |
12 |
60 |
Scarred. Owe 5,000 for medical bills. |
12 |
60 |
Gain Enemy if Reid Gardiner don't already have one. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Drifter (Wanderer). |
13 |
65 |
Attacked by enemies that Reid Gardiner easily defeat. |
13 |
65 |
Gain Enemy if Reid Gardiner don't already have one. |
13 |
67 |
Promoted to Drifter (Wanderer) rank 1. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Drifter (Wanderer). |
14 |
69 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |