Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Ricky Stone's work ends up coming home with Ricky Stone, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Ricky Stone do not know what happened to Ricky Stone. There is a gap in Ricky Stone's memory. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
38 |
Attempted a risky adventure and was injured. |
5 |
38 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Nearly killed. Owe 45,000 for medical bills. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Returned to Drifter (Wanderer). |
7 |
45 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
49 |
Ricky Stone retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Ricky Stone secretly provide religious rites for a dying leader or noble, although they do not share Ricky Stone's faith. Gain an Ally in the family and a Rival who disagrees with Ricky Stone's choice. |
10 |
53 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Ricky Stone faith is shaken. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Voluntarily left Mainstream Believer |
11 |
57 |
Retired. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |