Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Roland Powlett's work ends up coming home with Roland Powlett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Roland Powlett do not know what happened to Roland Powlett. There is a gap in Roland Powlett's memory. |
3 |
22 |
Failed to qualify for Colonist (Citizen). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Army (Army Support) with the new title Private. |
3 |
23 |
Surrounded and outnumbered by the enemy, Roland Powlett hold out until relief arrives. |
3 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
26 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
26 |
Continued as Army (Army Support). |
4 |
30 |
Thrown into a brutal ground war |
4 |
30 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
30 |
Continued as Army (Army Support). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Continued as Army (Army Support). |
6 |
38 |
Severely injured. Fully recovered. |
6 |
38 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
7 |
38 |
Continued as Army (Army Support). |
7 |
41 |
Thrown into a brutal ground war |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Promoted to Army (Army Support) officer rank 4 with the new title Lieutenant Colonel. |
8 |
42 |
Continued as Army (Army Support). |
8 |
43 |
Good fortune |
8 |
46 |
Promoted to Army (Army Support) officer rank 5 with the new title Colonel. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Army (Army Support). |
9 |
48 |
Assigned to a peacekeeping role. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |