Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
27 |
Trapped behind enemy lines. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
4 |
30 |
Continued as Marine (Ground Assault). |
4 |
32 |
Rose Paterson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Rose Paterson's Contacts or Allies betrays Rose Paterson, ending Rose Paterson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
7 |
38 |
Became a Scholar (Scientist). |
7 |
41 |
Refuse to join a cheat in some fashion. |
8 |
42 |
Voluntarily left Scientist |
8 |
42 |
Became a Merchant (Free Trader). |
8 |
44 |
Imperial trade restrictions force Rose Paterson out of business. |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Returned to Drifter (Scavenger). |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Rose Paterson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |