Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Saab Daeb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Saab Daeb fail to help. Gain an Enemy. |
2 |
21 |
Psychologically damaged by Saab Daeb's time in the scouts. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
Psychologically damaged by Saab Daeb's time in the scouts. |
4 |
27 |
Became a Scholar (Field Researcher). |
4 |
29 |
A disaster leaves several injured, and others blame Saab Daeb, forcing Saab Daeb to leave Saab Daeb's career. Gain a Rival. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Continued as Scholar (Field Researcher). |
5 |
32 |
Saab Daeb's work is sabotaged by unknown parties. Saab Daeb start again from scratch. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Continued as Scholar (Field Researcher). |
6 |
38 |
Saab Daeb's work is sabotaged by unknown parties. Saab Daeb may salvage what Saab Daeb can and give up. |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
41 |
Saab Daeb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Citizen (Corporate). |
8 |
42 |
Saab Daeb gain experience in a technical field as a computer operator or surveyor. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Voluntarily left Corporate |
9 |
45 |
Retired. |
9 |
48 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Find an Alien Artifact. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |