Retired Able Spacehand Same Grain  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 5 (-1)111875
Loquacious, Plucky, Unwilling
 
Skills
Art (Presentation) 0
Astrogation 1
Broker 0
Drive 0
Electronics 0
Engineer (J-drive) 2
Flyer 0
Gunner (Turret) 1
Mechanic 1
Persuade 0
Pilot 0
Recon 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Navy Engineer/Gunner Able Spacehand14
Scout Explorer 04
Drifter Barbarian 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Darren McLean Ally 4 0 1 1 Dynchia, Imperium (M/38)
Darren McLean is in desperate trouble and could use the character’s help.
Isaac Cawley Ally 2 0 4 0 Dynchia, Imperium (M/71)
Sherry Labey Ally 3 0 6 1 Dynchia, Imperium (F/29)
Tyler Rand Enemy 0 4 1 2 Suerrat (M/25)
Tyler Rand's influence is diminished.
Cary Vabsley Ally 2 0 0 1 Tapazmal (M/35)
Relationship altered.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 A series of bad deals and decisions force Same Grain into bankruptcy. Same Grain salvages what Same Grain can.
2 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Special assignment or duty on board ship.
2 25 Attempt at commissioned failed.
3 25 Continued as Navy (Engineer/Gunner).
3 26 Special assignment or duty on board ship.
4 29 Continued as Navy (Engineer/Gunner).
4 33 Special assignment or duty on board ship.
4 33 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 33 Continued as Navy (Engineer/Gunner).
5 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 37 Forced to muster out.
6 37 Became a Scout (Explorer).
6 38 When dealing with an alien race, Same Grain have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7 41 Continued as Scout (Explorer).
7 43 When dealing with an alien race, Same Grain have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8 45 Continued as Scout (Explorer).
8 49 Same Grain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Same Grain fail to help. Gain an Enemy.
8 49 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
9 49 Continued as Scout (Explorer).
9 53 Psychologically damaged by Same Grain's time in the scouts.
10 53 Failed to qualify for Corporate Agent (Agent).
10 53 Became a Drifter (Barbarian).
10 55 Survived a risky adventure but gained nothing.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Drifter (Barbarian).
11 59 Betrayed by a friend. One of Same Grain's Contacts or Allies betrays Same Grain, ending Same Grain's career. That Contact or Ally becomes a Rival or Enemy.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired.
12 60 Birth or Death involving a family member or close friend.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 67 Moved to a new world.
14 67 Aging Crisis. Owe 20,000 for medical bills.
14 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 60,000 for medical bills.
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