Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Sato Satbaba's ship is damaged, and Sato Satbaba have to hitch-hike Sato Satbaba's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
29 |
Sato Satbaba is blamed for an accident that causes the death of several crew members. Sato Satbaba's guilt drives Sato Satbaba to excel. |
4 |
29 |
Returned to Scout (Courier). |
4 |
30 |
Psychologically damaged by Sato Satbaba's time in the scouts. |
5 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
33 |
Sato Satbaba efforts do not go unnoticed by the Imperium. |
5 |
34 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
34 |
Continued as Noble (Administrator). |
6 |
37 |
Become deeply involved in politics on Sato Satbaba's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
38 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Switched to Noble (Dilettante) with the new title Ingrate and previous rank. |
7 |
40 |
Sato Satbaba manipulate and charm Sato Satbaba's way through high society. Gain a Rival and an Ally. |
7 |
42 |
Promoted to Noble (Dilettante) rank 3. |
8 |
42 |
Continued as Noble (Dilettante). |
8 |
43 |
Sato Satbaba manipulate and charm Sato Satbaba's way through high society. Gain a Rival and an Ally. |
8 |
46 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Administrator (Noble). |
9 |
46 |
Continued as Noble (Dilettante). |
9 |
49 |
time as a ruler or playboy gives Sato Satbaba a wide range of experiences. |
9 |
50 |
Promoted to Noble (Dilettante) rank 5. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Continued as Noble (Dilettante). |
10 |
53 |
Sato Satbaba manipulate and charm Sato Satbaba's way through high society. Gain a Rival and an Ally. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Noble (Dilettante). |
11 |
56 |
time as a ruler or playboy gives Sato Satbaba a wide range of experiences. |
11 |
58 |
Promoted to Noble (Dilettante) rank 6 with the new title Scoundrel. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Noble (Dilettante). |
12 |
60 |
Sato Satbaba reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Sato Satbaba sponge off Sato Satbaba's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
12 |
62 |
Promoted to Noble (Dilettante) rank 7. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Voluntarily left Dilettante |
13 |
62 |
Became a Citizen (Corporate). |
13 |
64 |
Sato Satbaba's business expands, Sato Satbaba's corporation grows, or the colony thrives. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Continued as Citizen (Corporate). |
14 |
69 |
Moved to a new world. |
14 |
70 |
Promoted to Citizen (Corporate) rank 1. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |