Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Seluu's Contacts or Allies betrays Seluu, ending Seluu's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
23 |
Find Ancient Technology. |
3 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
27 |
Became a Citizen (Colonist). |
5 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Seluu retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Seluu come into conflict with a splinter group Seluu's own religion which maintains Seluu's version is the wrong one. Gain 2 Rivals. |
8 |
37 |
Returned to Drifter (Barbarian). |
8 |
40 |
Betrayed by a friend. One of Seluu's Contacts or Allies betrays Seluu, ending Seluu's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
40 |
Failed to qualify for Worker (Citizen). |
9 |
40 |
Continued as Drifter (Barbarian). |
9 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Continued as Drifter (Barbarian). |
10 |
46 |
Betrayed by a friend. One of Seluu's Contacts or Allies betrays Seluu, ending Seluu's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired. |
11 |
50 |
Moved to a new world. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Good fortune. |
13 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Moved to a new world. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |