Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
When dealing with an alien race, Silas Shorten botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Silas Shorten have no idea what happened to Silas Shorten – they found Silas Shorten's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Silas Shorten's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Make an unexpected connection outside Silas Shorten's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Silas Shorten's normal circles. Gain a Contact. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
51 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
59 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |