Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
12 |
Submitted to the draft. |
1 |
12 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
1 |
14 |
Sim Rivera encounter anti-Dolphin prejudice from the force Sim Rivera is working with. Sim Rivera resign in disgust. |
2 |
14 |
Failed to qualify for Corporate Agent (Agent). |
2 |
14 |
Became a Dolphin Civilian (Nomad). |
2 |
17 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
18 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
3 |
18 |
Continued as Dolphin Civilian (Nomad). |
3 |
20 |
Sim Rivera discover a sunken vessel that contains valuable salvage. |
4 |
22 |
Voluntarily left Nomad |
4 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
24 |
Advanced training in a specialist field. |
4 |
26 |
Attempt at commissioned failed. |
4 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
26 |
Continued as Navy (Line/Crew). |
5 |
28 |
Accused of a crime |
5 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
30 |
Became a Prisoner (Inmate). |
6 |
31 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
34 |
Continued as Prisoner (Inmate). |
7 |
38 |
Make friends with another inmate; gain them as a Contact. |
7 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
7 |
38 |
Paroled from prison. |
8 |
38 |
Failed to qualify for Journalist (Entertainer). |
8 |
38 |
Returned to Dolphin Civilian (Nomad). |
8 |
40 |
Sim Rivera volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
9 |
42 |
Continued as Dolphin Civilian (Nomad). |
9 |
45 |
Sim Rivera succeed at a dangerous mission to rescue people in a sinking vessel or underwater city. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Became a Scholar (Physician). |
10 |
50 |
Entangled in a bureaucratic or legal morass that distracts Sim Rivera from Sim Rivera's work. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Scholar (Physician). |
11 |
53 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
11 |
54 |
Promoted to Scholar (Physician) rank 1. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Continued as Scholar (Physician). |
12 |
58 |
Refuse to join a cheat in some fashion. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Scholar (Physician). |
13 |
59 |
Win a prestigious prize for Sim Rivera's work. |
13 |
62 |
Promoted to Scholar (Physician) rank 2. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Continued as Scholar (Physician). |
14 |
63 |
Entangled in a bureaucratic or legal morass that distracts Sim Rivera from Sim Rivera's work. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Continued as Scholar (Physician). |
15 |
70 |
Entangled in a bureaucratic or legal morass that distracts Sim Rivera from Sim Rivera's work. |
15 |
70 |
Promoted to Scholar (Physician) rank 3. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |