Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Squire Connor's actions. The ship suffers severe damage and Squire Connor is blamed for the disaster. Squire Connor is court - martialled and discharged. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
3 |
21 |
Switched to Navy (Flight) with previous rank. |
3 |
24 |
During a battle, defeat or victory depends on Squire Connor's actions. The ship suffers severe damage and Squire Connor is blamed for the disaster. Squire Connor is court - martialled and discharged. |
4 |
24 |
Failed to qualify for Broker (Merchant). |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
25 |
Returned to Navy (Flight). |
5 |
28 |
Vessel participates in a notable military engagement. |
5 |
29 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
29 |
Continued as Navy (Flight). |
6 |
32 |
Squire Connor is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
32 |
Became a Merchant (Broker). |
8 |
36 |
Continued as Merchant (Broker). |
8 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
40 |
Promoted to Merchant (Broker) rank 1. |
9 |
40 |
Voluntarily left Broker |
9 |
40 |
Failed to qualify for Scientist (Scholar). |
9 |
40 |
Submitted to the draft. |
9 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
42 |
Established a network of contacts. Gain 3 contacts. |
9 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
44 |
Continued as Agent (Law Enforcement). |
10 |
46 |
An investigation takes on a dangerous turn. |
11 |
48 |
Continued as Agent (Law Enforcement). |
11 |
49 |
Go undercover to investigate an enemy. |
11 |
49 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
52 |
Continued as Agent (Law Enforcement). |
12 |
55 |
Established a network of contacts. Gain 1 contacts. |
12 |
56 |
Forced to muster out. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
57 |
Squire Connor is sent to a new community or parish to preach The Word among the poor. |
13 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Continued as Believer (Holy Warrior). |
14 |
64 |
Opponents of Squire Connor's belief system ambush Squire Connor. |
14 |
64 |
Scarred. Owe 5,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Retired. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |