Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Perform an exemplary service for the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
27 |
Public opinion turns on Sydney Lamb. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
32 |
Severely injured. Owe 5,000 for medical bills. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Embroiled in legal trouble. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Given advanced training in a specialist field |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Smuggle illegal items onto a planet. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Make an unexpected connection outside Sydney Lamb's normal circles. Gain a Contact. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Gained a contact. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
58 |
Someone more charismatic but less devout than Sydney Lamb has become Sydney Lamb's superior. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Contact with Government. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |