Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Special assignment or duty on board ship. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Tasaakta foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Tasaakta foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Gained a contact. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Adept (Psion). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Tasaakta do not know what happened to Tasaakta. There is a gap in Tasaakta's memory. |
8 |
42 |
Became a Scout (Explorer). |
8 |
44 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
9 |
44 |
Became a Entertainer (Journalist). |
9 |
45 |
Works is especially well received and popular, making Tasaakta a minor celebrity |
9 |
48 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Journalist |
10 |
48 |
Became a Citizen (Corporate). |
10 |
49 |
Tasaakta is rewarded for Tasaakta's diligence or cunning. |
10 |
52 |
Promoted to Citizen (Corporate) rank 1. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Continued as Citizen (Corporate). |
11 |
53 |
Tasaakta learn something Tasaakta should not have – a corporate secret, a political scandal – which Tasaakta can profit from illegally. |
11 |
53 |
Gain a criminal contact. |
11 |
56 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Citizen (Corporate). |
12 |
57 |
Tasaakta befriend a superior in the corporation or the colony. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Citizen (Corporate). |
13 |
63 |
Tasaakta rise to a position of power in Tasaakta's colony or corporation. |
13 |
64 |
Promoted to Citizen (Corporate) rank 3. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Citizen (Corporate). |
14 |
66 |
Tasaakta learn something Tasaakta should not have – a corporate secret, a political scandal – which Tasaakta can profit from illegally. |
14 |
66 |
Gain a criminal contact. |
14 |
68 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Citizen (Corporate). |
15 |
72 |
Moved to a new world. |
15 |
72 |
Forced to muster out. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |