Retired Petty Officer, 3rd class Toney Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 72 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 7 (0)111757
Cheerless, Heroic
 
Skills
Admin 2
Astrogation 0
Carouse 0
Diplomat 0
Electronics (Computers) 1
Gun Combat (Slug) 2
Jack-of-All-Trades 1
Mechanic 2
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 2
Profession (Freeloader) 0
Science (Social Sciences/Belief) 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker12
Navy Line/Crew Petty Officer, 3rd class23
Drifter Barbarian 02
Scout Courier 01
Scout Explorer Scout12
Believer Mainstream Believer Initiate11
Drifter Scavenger 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Adelle Blakely Rival 2 2 0 6 Darrian, Imperium (F/48)
Adelle Blakely’s relationships have begun to affect the character.
Stacy Peck Contact 2 2 0 5 Thaggeshi (F/35)
Stacy Peck has had an unexpected run of good fortune lately.
Hobart Wigram Ally 3 0 5 3 Zhodani, Imperium (M/78)
Hobart Wigram fell on hard times.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 A notable academic consults with Toney Fleming about a publication or documentary he is working on. Gain a Contact in academia.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Voluntarily left Missionary/Humanitarian
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 23 Refuse to abuse Toney Fleming's position for profit.
2 26 Attempt at commissioned failed.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 28 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Line/Crew).
4 31 Lost eye or limb. Fully recovered.
5 31 Became a Drifter (Barbarian).
5 35 Suffer from a life-threatening illness.
6 35 Failed to qualify for Explorer (Scout).
6 35 Submitted to the draft.
6 35 Became a Scout (Courier).
6 37 Toney Fleming's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 39 Attempted to change assignments.
7 39 Switched to Scout (Explorer) with previous rank.
7 42 Perform an exemplary service for the scouts.
8 43 Continued as Scout (Explorer).
8 46 When dealing with an alien race, Toney Fleming botch an opportunity to gather extra intelligence about them.
8 46 Toney Fleming have no idea what happened to Toney Fleming – they found Toney Fleming's ship drifting on the fringes of friendly space.
8 47 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 47 Voluntarily left Explorer
9 47 Returned to Believer (Missionary/Humanitarian).
9 50 Opponents of Toney Fleming's belief system ambush Toney Fleming.
9 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 50 Returned to Drifter (Barbarian).
10 51 Toney Fleming do not know what happened to Toney Fleming. There is a gap in Toney Fleming's memory.
11 51 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 53 Toney Fleming accepted an offer of inducements to betray Toney Fleming's faith. Gain 550,000 in cash.
11 55 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 55 Failed to qualify for Merchant Academy.
12 55 Switched to Drifter (Scavenger).
12 57 Toney Fleming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 59 A new romantic starts. Gain an Ally.
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 62 Birth or Death involving a family member or close friend.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 67 Moved to a new world.
16 69 Aging Crisis. Owe 10,000 for medical bills.
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