Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Vance Staff is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
23 |
Victim of a crime |
2 |
23 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
23 |
Voluntarily left Field Researcher |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Vance Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
27 |
Voluntarily left Missionary/Humanitarian |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Vance Staff do not know what happened to Vance Staff. There is a gap in Vance Staff's memory. |
5 |
28 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
31 |
Made lifelong friends. Gain 1 Allies. |
5 |
32 |
Graduated. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Embroiled in legal trouble. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Vance Staff's business or ship thrives. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 7. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A series of bad deals and decisions force Vance Staff into bankruptcy. Vance Staff salvages what Vance Staff can. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
62 |
Vance Staff is chosen to represent Vance Staff's faith in a vid show or other highly public forum. |
13 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
65 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
69 |
Vance Staff is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |