Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A series of bad deals and decisions force Verne Roland into bankruptcy. Verne Roland salvages what Verne Roland can. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Verne Roland foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Flight). |
4 |
29 |
Verne Roland is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
29 |
Became a Scholar (Physician). |
5 |
30 |
An expedition or voyage goes wrong, leaving Verne Roland stranded in the wilderness. |
6 |
30 |
Became a Citizen (Corporate). |
6 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
33 |
Became a Drifter (Wanderer). |
7 |
34 |
Betrayed by a friend. One of Verne Roland's Contacts or Allies betrays Verne Roland, ending Verne Roland's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
36 |
Verne Roland retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
38 |
Continued as Believer (Holy Warrior). |
9 |
41 |
Verne Roland is sent to a new community or parish to preach The Word among the poor. |
10 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Continued as Believer (Holy Warrior). |
10 |
44 |
Opponents of Verne Roland's belief system ambush Verne Roland. |
10 |
44 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
11 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
Retired. |
11 |
47 |
Gained a contact. |
12 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Gained a contact. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
57 |
Find an Alien Artifact. |
15 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |