Retired Commissioner Victor Knight  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Traltar 72 M 1 (-2) 1 (-2) 3 (-1) 8 (0) 9 (1) 4 (-1)None113894
Dimpled smile
 
Skills
Admin 1
Advocate 2
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive (Mole) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Investigate 1
Jack-of-All-Trades 4
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Recon 2
Streetwise 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Commissioner66
Drifter Wanderer 01
Drifter Scavenger 15
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Burton Hayes Ally 5 0 1 0 Traltar (M/41)
Faith Howe Ally 2 0 1 1 Ronnin (F/88)
Faith Howe is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 A new romantic starts. Gain an Ally.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 Victor Knight went above and beyond the call of duty.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 27 Given specialist training in vehicles.
3 30 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
4 30 Continued as Agent (Law Enforcement).
4 32 Uncover a major conspiracy against Victor Knight's employers.
4 34 Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant.
5 34 Continued as Agent (Law Enforcement).
5 38 An investigation takes on a dangerous turn.
5 38 Promoted to Agent (Law Enforcement) rank 5 with the new title Chief.
6 38 Continued as Agent (Law Enforcement).
6 42 An investigation takes on a dangerous turn.
6 42 Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner.
6 42 Forced to muster out.
7 42 Failed to qualify for Army Support (Army).
7 42 Became a Drifter (Wanderer).
7 46 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 46 Failed to qualify for Courier (Scout).
8 46 Switched to Drifter (Scavenger).
8 49 Find Ancient Technology.
8 50 Promoted to Drifter (Scavenger) rank 1.
9 50 Continued as Drifter (Scavenger).
9 53 Attacked by enemies and injured.
9 53 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 53 Gain Enemy if Victor Knight don't already have one.
10 54 Continued as Drifter (Scavenger).
10 58 A new romantic starts. Gain an Ally.
11 58 Continued as Drifter (Scavenger).
11 60 Encounter a Psionic institute.
11 60 Tested for psionic powers
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Drifter (Scavenger).
12 66 Attacked by enemies and injured.
12 66 Nearly killed. Owe 22,500 for medical bills.
12 66 Gain Enemy if Victor Knight don't already have one.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 70 Victor Knight retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 70 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 70 Aging Crisis. Owe 40,000 for medical bills.
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