Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Expose or are involved in a scandal of some sort. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Good fortune |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Waverly Palmer is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
33 |
When dealing with an alien race, Waverly Palmer botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Waverly Palmer's ship is damaged, and Waverly Palmer have to hitch-hike Waverly Palmer's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 6 Contacts. Gain 3 Enemies. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Waverly Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Waverly Palmer fail to help. Gain an Enemy. |
5 |
38 |
Waverly Palmer's ship is damaged, and Waverly Palmer have to hitch-hike Waverly Palmer's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 5 Contacts. Gain 3 Enemies. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Waverly Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Waverly Palmer fail to help. Gain an Enemy. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
46 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
46 |
Failed to qualify for Physician (Scholar). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Waverly Palmer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
49 |
Became a Scholar (Scientist). |
9 |
50 |
Entangled in a bureaucratic or legal morass that distracts Waverly Palmer from Waverly Palmer's work. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Scholar (Scientist). |
10 |
54 |
Entangled in a bureaucratic or legal morass that distracts Waverly Palmer from Waverly Palmer's work. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Continued as Scholar (Scientist). |
11 |
61 |
Work leads to a considerable breakthrough. |
11 |
61 |
Promoted to Scholar (Scientist) rank 1. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Scholar (Scientist). |
12 |
62 |
Make a breakthrough in Waverly Palmer's field. |
12 |
65 |
Promoted to Scholar (Scientist) rank 2. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Attempted to change assignments. |
13 |
65 |
Failed to qualify for Field Researcher (Scholar). |
13 |
65 |
Continued as Scholar (Scientist). |
13 |
66 |
Cheated in some fashion, advancing Waverly Palmer's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
13 |
66 |
Gain an Enemy |
13 |
69 |
Promoted to Scholar (Scientist) rank 3. |
14 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |