Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
28 |
A job goes wrong, forcing Wayne Hand to flee off-planet. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Accepted a deal with criminal or other figure under investigation. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A series of bad deals and decisions force Wayne Hand into bankruptcy. Wayne Hand salvages what Wayne Hand can. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Wayne Hand faith is shaken. |
7 |
37 |
Voluntarily left Missionary/Humanitarian |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
41 |
Attacked by enemies that Wayne Hand easily defeat. |
7 |
41 |
Gain Enemy if Wayne Hand don't already have one. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Wayne Hand is caught in the periphery of a scandal. |
9 |
44 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Wayne Hand retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Wayne Hand accepted an offer of inducements to betray Wayne Hand's faith. Gain 260,000 in cash. |
11 |
54 |
Forced to muster out. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Retired. |
12 |
55 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |