Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Wendell Monaghan left the community. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Wendell Monaghan learn something Wendell Monaghan should not have – a corporate secret, a political scandal – which Wendell Monaghan can profit from illegally. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Wendell Monaghan's life into chaos, forcing Wendell Monaghan to leave the planet. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Gain Enemy if Wendell Monaghan don't already have one. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Wendell Monaghan do not know what happened to Wendell Monaghan. There is a gap in Wendell Monaghan's memory. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
42 |
Attacked by enemies and injured. |
7 |
42 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
42 |
Gain Enemy if Wendell Monaghan don't already have one. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Victim of a crime |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Wendell Monaghan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Became a Entertainer (Artist). |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Entertainer (Artist) rank 1. |
11 |
52 |
Continued as Entertainer (Artist). |
11 |
54 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
54 |
Returned to Drifter (Wanderer). |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Drifter (Wanderer). |
13 |
59 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Retired. |
14 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Accused of a crime. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |