Retired Crewman Wiley Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 72 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 5 (-1)111975
Bossy
 
Skills
Animals 0
Art (Performing/Instrument) 1
Athletics (Strength) 1
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Gunner (Screen) 1
Language (Gvegh (Vargr)) 1
Mechanic 0
Medic 3
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot 0
Profession (Worker/Hydroponics) 0
Science (Life Sciences/Biology) 1
Science (Social Sciences/Linguistics) 1
Science (Space Sciences/Planetology) 1
Science (Social Sciences/Sophontology) 2
Science (Life Sciences/Xenology) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Wanderer 23
Scholar Physician 68
Retired 01
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Aron Cain Enemy 0 2 0 5 Humaniti (M/43)
Amanda Chambers Enemy 0 3 0 0 Answerin (F/24)
Scott Pettitt Ally 1 0 3 1 Humaniti (M/31)
Devon Bennett Contact 1 1 0 1 Answerin (M/38)
Devon Bennett gains in influence.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 21 Study Profession (Worker/Hydroponics) as a hobby.
1 22 Graduated.
2 22 Became a Navy (Flight) with the new title Crewman.
2 23 Scarred. Fully recovered.
3 23 Failed to qualify for Worker (Citizen).
3 23 Became a Drifter (Wanderer).
3 24 Attacked by enemies and injured.
3 24 Severely injured. Owe 6,250 for medical bills.
3 24 Gain Enemy if Wiley Carr don't already have one.
3 27 Promoted to Drifter (Wanderer) rank 1.
4 27 Continued as Drifter (Wanderer).
4 29 Attacked by enemies that Wiley Carr easily defeat.
4 29 Gain Enemy if Wiley Carr don't already have one.
4 31 Promoted to Drifter (Wanderer) rank 2.
5 31 Continued as Drifter (Wanderer).
5 35 Wiley Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Scholar (Physician).
6 39 Advanced training in a specialist field.
7 39 Continued as Scholar (Physician).
7 43 Agreed to perform research that goes against Wiley Carr's conscience. Gain 2 Enemies.
7 43 Promoted to Scholar (Physician) rank 1.
8 43 Attempted to change assignments.
8 43 Failed to qualify for Field Researcher (Scholar).
8 43 Continued as Scholar (Physician).
8 47 Make a breakthrough in Wiley Carr's field.
8 47 Promoted to Scholar (Physician) rank 2.
9 47 Continued as Scholar (Physician).
9 48 Work for an eccentric but brilliant mentor, who becomes an Ally.
9 51 Promoted to Scholar (Physician) rank 3.
10 51 Continued as Scholar (Physician).
10 52 Win a prestigious prize for Wiley Carr's work.
10 55 Promoted to Scholar (Physician) rank 4.
11 55 Aging Crisis. Owe 50,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Scholar (Physician).
11 56 Work leads to a considerable breakthrough.
11 59 Promoted to Scholar (Physician) rank 5.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Scholar (Physician).
12 62 Make a breakthrough in Wiley Carr's field.
12 63 Promoted to Scholar (Physician) rank 6.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Continued as Scholar (Physician).
13 65 Entangled in a bureaucratic or legal morass that distracts Wiley Carr from Wiley Carr's work.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Retired.
14 69 Gained a contact.
15 71 Aging Crisis. Owe 20,000 for medical bills.
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