Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Willie Ruth don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
27 |
Gain Enemy if Willie Ruth don't already have one. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
4 |
34 |
Gain Enemy if Willie Ruth don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Willie Ruth's Contacts or Allies betrays Willie Ruth, ending Willie Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Physician). |
6 |
38 |
Cheated in some fashion, advancing Willie Ruth's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
38 |
Gain an Enemy |
7 |
39 |
Continued as Scholar (Physician). |
7 |
41 |
Moved to a new world. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Betrayed by a friend. One of Willie Ruth's Contacts or Allies betrays Willie Ruth, ending Willie Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Failed to qualify for Field Researcher (Scholar). |
10 |
48 |
Submitted to the draft. |
10 |
48 |
Became a Scout (Surveyor). |
10 |
52 |
Psychologically damaged by Willie Ruth's time in the scouts. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |