Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
A notable academic consults with Winfred Clubb about a publication or documentary he is working on. Gain a Contact in academia. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
3 |
26 |
Voluntarily left Mainstream Believer |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
32 |
Winfred Clubb befriend a superior in the corporation or the colony. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
35 |
Nearly killed. Owe 22,500 for medical bills. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
Winfred Clubb's business or ship thrives. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
42 |
Winfred Clubb's business or ship thrives. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Winfred Clubb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
53 |
Make an unexpected connection outside Winfred Clubb's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Free Trader) rank 5. |
11 |
55 |
Continued as Merchant (Free Trader). |
11 |
56 |
A good deal ensures Winfred Clubb is living the high life for a few years. |
11 |
59 |
Promoted to Merchant (Free Trader) rank 6. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Merchant (Free Trader). |
12 |
61 |
Given advanced training in a specialist field |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Winfred Clubb come into conflict with a splinter group Winfred Clubb's own religion which maintains Winfred Clubb's version is the wrong one. Gain 1 Rivals. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |