Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Wong Ray's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
A notable academic consults with Wong Ray about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Wong Ray come into conflict with a splinter group Wong Ray's own religion which maintains Wong Ray's version is the wrong one. Gain 3 Rivals. |
4 |
26 |
Failed to qualify for Surveyor (Scout). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Gain Enemy if Wong Ray don't already have one. |
5 |
30 |
Voluntarily left Scavenger |
5 |
30 |
Became a Citizen (Worker). |
5 |
33 |
Wong Ray is rewarded for Wong Ray's diligence or cunning. |
5 |
34 |
Promoted to Citizen (Worker) rank 1. |
6 |
34 |
Voluntarily left Worker |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Wong Ray easily defeat. |
6 |
35 |
Gain Enemy if Wong Ray don't already have one. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Wong Ray easily defeat. |
8 |
46 |
Gain Enemy if Wong Ray don't already have one. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
47 |
Lost eye or limb. Owe 1,250 for medical bills. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |