Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Make an unexpected connection outside Abe Kerran's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Abe Kerran's business or ship thrives. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Risk Abe Kerran's fortune on a possibility lucrative deal and win. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
44 |
Abe Kerran's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |