Retired Junior Project Worker Abraham Hart  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)111665
Has clear goals, Relaxed, Defeated
 
Skills
Animals 0
Athletics 0
Broker 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Language 0
Mechanic 0
Medic 1
Navigation 0
Persuade 0
Profession (Worker) 0
Recon 0
Seafarer 0
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Drifter Scavenger 01
Scout Courier 03
Believer Missionary/Humanitarian Junior Project Worker02
Retired 04
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Rosie Kennedy Rival 1 0 3 0 Kargol (F/23)
Theodore Halpine Contact 3 1 0 0 Answerin (M/21)
May Dods Ally 3 0 1 1 Suerrat (F/24)
Abigail Lobb Enemy 0 2 2 0 Sylean (F/35)
Kristina Fuller Rival 1 2 3 5 Dynchia (F/69)
Joesph Stewart Ally 3 0 0 1 Florian (M/87)
Daisy Graham Ally 2 0 2 2 Sylean (F/9)
Velma Barbary Ally 3 1 0 0 Sylean (F/52)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 A prank goes horribly wrong. Gain a Rival.
1 26 Failed as a colonist.
2 26 Failed to qualify for Explorer (Scout).
2 26 Submitted to the draft.
2 26 Became a Merchant (Merchant Marine) with the new title Crewman.
2 27 Embroiled in legal trouble.
3 30 Continued as Merchant (Merchant Marine).
3 32 Make an unexpected connection outside Abraham Hart's normal circles. Gain a Contact.
3 34 Forced to muster out.
4 34 Failed to qualify for Artist (Entertainer).
4 34 Became a Drifter (Scavenger).
4 38 Abraham Hart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 38 Became a Scout (Courier).
5 42 When dealing with an alien race, Abraham Hart have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 42 Continued as Scout (Courier).
6 43 Abraham Hart's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abraham Hart fail to help. Gain an Enemy.
6 43 Abraham Hart inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 46 Continued as Scout (Courier).
7 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 50 Aging Crisis. Owe 60,000 for medical bills.
8 50 Retired at age 50.
8 50 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 53 Abraham Hart is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 54 Aging Crisis. Owe 60,000 for medical bills.
9 54 Continued as Believer (Missionary/Humanitarian).
9 56 Opponents of Abraham Hart's belief system ambush Abraham Hart.
9 56 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
10 56 Aging Crisis. Owe 60,000 for medical bills.
10 56 Retired.
10 60 A new romantic starts. Gain an Ally.
11 60 Aging Crisis. Owe 50,000 for medical bills.
11 63 A romantic relationship ends badly. Gain a Rival or Enemy.
12 64 Aging Crisis. Owe 20,000 for medical bills.
12 67 A romantic relationship ends badly. Gain a Rival or Enemy.
13 68 Aging Crisis. Owe 60,000 for medical bills.
13 72 Gained a contact.
14 72 Aging Crisis. Owe 60,000 for medical bills.
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