Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Aerkue run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Scout (Explorer). |
3 |
22 |
Aerkue's ship is damaged, and Aerkue have to hitch-hike Aerkue's way back across the stars to the nearest scout base. |
3 |
22 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
25 |
Aerkue is sent to a new community or parish to preach The Word among the poor. |
4 |
26 |
Forced to continue current assignment. |
4 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
26 |
Continued as Believer (Missionary/Humanitarian). |
5 |
27 |
Good fortune |
5 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
30 |
Continued as Believer (Missionary/Humanitarian). |
6 |
33 |
Aerkue is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
37 |
Aerkue aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
40 |
Rewarded for a successful mission. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Agent (Law Enforcement). |
9 |
42 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
10 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
42 |
Returned to Believer (Missionary/Humanitarian). |
10 |
43 |
Aerkue is caught in the periphery of a scandal. |
10 |
43 |
Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
46 |
Continued as Believer (Missionary/Humanitarian). |
11 |
48 |
A notable academic consults with Aerkue about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
12 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
50 |
Continued as Believer (Missionary/Humanitarian). |
12 |
53 |
Aerkue is caught in the periphery of a scandal. |
12 |
53 |
Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
54 |
Continued as Believer (Missionary/Humanitarian). |
13 |
56 |
Aerkue retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
58 |
Forced to muster out. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
58 |
Retired. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |