Retired Lieutenant Alan Kim  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 8 (0)111898
Gangly limbs
 
Skills
Admin 1
Athletics (Strength) 1
Broker 1
Carouse 2
Drive (Mole) 1
Electronics (Computer) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Leadership 2
Mechanic 2
Medic 0
Melee 0
Persuade 1
Profession (Sports) 0
Recon 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Lieutenant1 / 01
Army Cavalry Lieutenant1 / 01
Merchant Merchant Marine Senior Crewman13
Drifter Scavenger 01
Citizen Corporate Manager25
Retired 02
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Nevaeh Walters Ally 4 0 5 4 Ziadd (F/52)
Nevaeh Walters gained influence with the character’s assistance.
Dexter Perry Enemy 0 2 1 1 Halka (M/58)
Tracy Labey Contact 3 1 1 4 Thaggeshi (F/79)
Tracy Labey gained influence with the character’s assistance.
Hermine Coghill Enemy 0 2 3 1 Happrhani (F/49)
Hermine Coghill gained power at the expense of a third party who now blames the character.
Allen Foy Contact 2 1 0 4 Dolphin, Imperium (M/16)
Julia Snape Enemy 0 2 0 1 Halka (F/30)
Terri Bent Contact 1 1 5 1 Halka (F/77)
Alyce Jack Enemy 1 3 2 3 Halka (F/44)
Forgiveness.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Graduated.
2 22 Became a Army (Infantry) with the new title Private.
2 23 Assigned to an urbanised planet torn by war.
2 26 Commissioned in Army (Infantry) with the new title Lieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Army (Cavalry) with previous rank.
3 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 30 Gain rebels as Enemy
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 34 A good deal ensures Alan Kim is living the high life for a few years.
5 34 Continued as Merchant (Merchant Marine).
5 35 Make an unexpected connection outside Alan Kim's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 42 A sudden war destroys Alan Kim's trade routes and contacts, forcing Alan Kim to flee that region of space.
6 42 Gain rebels as Enemy
7 42 Became a Drifter (Scavenger).
7 43 Injured. Fully recovered. Owe 2,500 for medical bills.
8 43 Became a Citizen (Corporate).
8 47 Gained a contact.
9 47 Continued as Citizen (Corporate).
9 51 Alan Kim gain experience in a technical field as a computer operator or surveyor.
10 51 Continued as Citizen (Corporate).
10 53 Alan Kim learn something Alan Kim should not have – a corporate secret, a political scandal – which Alan Kim can profit from illegally.
10 53 Gain a criminal contact.
10 55 Promoted to Citizen (Corporate) rank 1.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Citizen (Corporate).
11 57 Political upheaval strikes Alan Kim's homeworld, and Alan Kim is caught up in the revolution.
11 59 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Citizen (Corporate).
12 62 Life ruined by a criminal gang. Gain the gang as an Enemy
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 62 Retired.
13 63 Moved to a new world.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 69 Gained a contact.
15 70 Aging Crisis. Owe 40,000 for medical bills.
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