Retired Senior Scout Alford Gregory  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 4 (-1)111854
Deep
 
Skills
Art (Performing) 0
Astrogation 1
Deception 2
Drive (Wheel) 1
Gun Combat (Archaic) 1
Investigate 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Space Sciences/Astronomy) 1
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Senior Scout36
Agent Law Enforcement Sergeant23
Prisoner Inmate 01
Prisoner Fixer 01
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Sydney Lucas Ally 1 0 0 1 Suerrat (M/35)
Relationship redefined. Enemy becomes an ally.
Flora Bowman Enemy 1 2 2 3 Suerrat (F/57)
Relationship altered.
Sidney Ames Enemy 0 4 0 0 Dynchia, Imperium (M/74)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Perform an exemplary service for the scouts.
2 22 Continued as Scout (Explorer).
2 24 When dealing with an alien race, Alford Gregory botch an opportunity to gather extra intelligence about them.
2 24 Alford Gregory have no idea what happened to Alford Gregory – they found Alford Gregory's ship drifting on the fringes of friendly space.
2 26 Forced to muster out.
3 26 Failed to qualify for Colonist (Citizen).
3 26 Submitted to the draft.
3 26 Continued as Scout (Explorer).
3 28 Spend several years jumping from world to world in Alford Gregory's scout ship.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 34 Alford Gregory survey an alien world.
4 34 Promoted to Scout (Explorer) rank 2.
5 34 Continued as Scout (Explorer).
5 35 Alford Gregory's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alford Gregory fail to help. Gain an Enemy.
5 35 Psychologically damaged by Alford Gregory's time in the scouts.
5 38 Promoted to Scout (Explorer) rank 3 with the new title Senior Scout.
6 38 Continued as Scout (Explorer).
6 41 When dealing with an alien race, Alford Gregory botch an opportunity to gather extra intelligence about them.
6 41 Nearly killed. Fully recovered. Owe 17,500 for medical bills.
6 42 Forced to muster out.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 46 Befriended by a senior agent.
7 46 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 46 Continued as Agent (Law Enforcement).
8 49 Go undercover to investigate an enemy.
8 49 Betrayed by a friend. One of Alford Gregory's Contacts or Allies betrays Alford Gregory, ending Alford Gregory's career. That Contact or Ally becomes a Rival or Enemy.
8 50 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
9 50 Continued as Agent (Law Enforcement).
9 53 Go undercover to investigate an enemy.
9 53 Arrested
10 54 Became a Prisoner (Inmate).
10 57 Joined a prison gang
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Switched to Prisoner (Fixer) with previous rank.
11 59 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Switched to Prisoner (Thug) with previous rank.
12 66 A guard takes a dislike to Alford Gregory.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Prisoner (Thug).
13 68 Beaten by a prison gang.
13 68 Nearly killed. Owe 45,000 for medical bills.
14 70 Aging Crisis. Owe 30,000 for medical bills.
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