Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Alvis Cook's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alvis Cook fail to help. Gain an Enemy. |
1 |
20 |
Alvis Cook have no idea what happened to Alvis Cook – they found Alvis Cook's ship drifting on the fringes of friendly space. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
A notable academic consults with Alvis Cook about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
31 |
Voluntarily left Mainstream Believer |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Alvis Cook's Contacts or Allies betrays Alvis Cook, ending Alvis Cook's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Given advanced training in a specialist field |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Moved to a new world. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Make an unexpected connection outside Alvis Cook's normal circles. Gain a Contact. |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Given advanced training in a specialist field |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Risk Alvis Cook's fortune on a possibility lucrative deal and win. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Became a Citizen (Worker). |
12 |
57 |
Alvis Cook is rewarded for Alvis Cook's diligence or cunning. |
12 |
60 |
Promoted to Citizen (Worker) rank 1. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Citizen (Worker). |
13 |
61 |
Hard times caused by a lack of interstellar trade costs Alvis Cook Alvis Cook's job. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
63 |
Alvis Cook is chosen to represent Alvis Cook's faith in a vid show or other highly public forum. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Continued as Believer (Missionary/Humanitarian). |
15 |
67 |
Alvis Cook accepted an offer of inducements to betray Alvis Cook's faith. Gain 1,320,000 in cash. |
15 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Retired. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |