Retired Scout Angel Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 73 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 3 (-1) 4 (-1)111234
Patient, Hairy moles
 
Skills
Animals (Training) 1
Astrogation 0
Carouse 1
Deception 0
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 3
Profession (Hostile Environment) 0
Recon 1
Science (Robotic Sciences) 0
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Scout Explorer Scout13
Drifter Barbarian 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker02
Believer Mainstream Believer Lay Person05
 
Name Type Affinity Enmity Power Influence Species
Palmer Gibb Contact 3 1 0 5 Swanfeh (M/26)
Newman Whitlock Contact 2 1 0 0 Swanfeh (M/47)
Guadalupe Johnson Contact 0 1 0 2 Hanen (M/63)
Guadalupe Johnson is actually an organisation such as a political movement or modest sized business.
Daniel Crowle Contact 2 1 1 5 Swanfeh (M/35)
Barbara McIntire Enemy 0 4 2 0 Swanfeh (F/72)
Johnie Hicks Enemy 0 2 0 1 Swanfeh (M/30)
Parker Robertson Rival 1 1 3 2 Swanfeh (M/70)
Frances Sapping Ally 3 0 3 1 Swanfeh (M/33)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Contact with Government.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Suffer from a life-threatening illness.
3 23 Became a Scout (Explorer).
3 25 Angel Buckman spend a great deal of time on the fringes of Charted Space.
3 25 Angel Buckman's ship is damaged, and Angel Buckman have to hitch-hike Angel Buckman's way back across the stars to the nearest scout base.
3 25 Gain 4 Contacts. Gain 2 Enemies.
4 27 Continued as Scout (Explorer).
4 29 Angel Buckman survey an alien world.
4 31 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 31 Continued as Scout (Explorer).
5 35 Angel Buckman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 35 Switched to Drifter (Barbarian).
6 39 Angel Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Failed to qualify for Merchant Marine (Merchant).
7 39 Switched to Drifter (Scavenger).
7 42 Angel Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Angel Buckman faith is shaken.
9 46 Continued as Believer (Missionary/Humanitarian).
9 47 A notable academic consults with Angel Buckman about a publication or documentary he is working on. Gain a Contact in academia.
9 50 Forced to muster out.
10 50 Returned to Drifter (Wanderer).
10 53 Betrayed by a friend. One of Angel Buckman's Contacts or Allies betrays Angel Buckman, ending Angel Buckman's career. That Contact or Ally becomes a Rival or Enemy.
11 53 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 56 Angel Buckman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Mainstream Believer).
12 58 Angel Buckman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 63 Good fortune
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 69 Continued as Believer (Mainstream Believer).
15 73 Angel Buckman is chosen to represent Angel Buckman's faith in a vid show or other highly public forum.
16 73 Aging Crisis. Owe 40,000 for medical bills.
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